Control Structures in Ada: Mastering Decision-Making and Looping

July 3, 2024

Discover the power of control structures in Ada for decision-making and looping. This post covers if statements, case statements, loops, and how to effectively control the flow of your Ada programs.

If Statements in Ada

In Ada, you can use if statements to make decisions in your code. Here’s an example:

<pre><code>if x > 10 then
    Put_Line('x is greater than 10');
end if;
</code></pre>

Case Statements in Ada

Case statements allow you to evaluate a variable against a list of values. Here’s how you can use a case statement in Ada:

<pre><code>case day is
    when Monday =>
        Put_Line('Today is Monday');
    when Tuesday | Wednesday | Thursday =>
        Put_Line('It is a weekday');
    when others =>
        Put_Line('It is the weekend');
end case;
</code></pre>

Loops in Ada

Loops are used to repeat a block of code multiple times. Ada supports several types of loops, including while loops and for loops. Here’s an example of a for loop in Ada:

<pre><code>for i in 1..5 loop
    Put_Line(Integer'Image(i));
end loop;
</code></pre>

By mastering control structures in Ada, you can effectively manage the flow of your programs and make complex decisions based on different conditions. Practice using if statements, case statements, and loops to become proficient in controlling the flow of your Ada programs.