Object-Oriented Programming in C#: Classes and Objects

January 4, 2024

This post introduces the concept of object-oriented programming (OOP) in C#. It covers classes, objects, and how to create and use them to build more complex and scalable applications.

Classes and Objects

In C#, classes are the blueprint for creating objects. They define the properties and behaviors of the objects. Let’s start by creating a simple class:

class Car
{
    public string Make;
    public string Model;
    public int Year;
}

In the above example, we have created a Car class with three properties: Make, Model, and Year. Now, let’s create an object of this class:

Car myCar = new Car();
myCar.Make = "Toyota";
myCar.Model = "Camry";
myCar.Year = 2020;

Here, myCar is an object of the Car class. We can access its properties and set their values as shown above.

Objects are instances of classes and can be used to model real-world entities in our applications. They encapsulate data and behavior, making our code more organized and easier to maintain.

Now that we have a basic understanding of classes and objects in C#, we can start utilizing them to create more complex applications using object-oriented programming principles.